AI Insights · Timothy · April 2025
Top Golf Games Performance in Denmark Q1 2025
Explore the performance trends of the top five golf games in Denmark during Q1 2025, including downloads and revenue data.
In the first quarter of 2025, the top golf games in Denmark showed varied performance trends across downloads, revenue, and active user metrics. This data, sourced from Sensor Tower, provides insights into the market dynamics for these popular applications.
Golf Battle from Miniclip.com experienced fluctuations in its weekly revenue, with a peak of approximately $1.2K at the start of the quarter, followed by a decline to around $0.5K by the end. Weekly downloads started strong at 435 but gradually decreased to 175. Active users also saw a decline from 6.4K to just below 5K.
Golf Inc. Tycoon by Holoboo recorded a modest revenue peak of $54 in mid-January, tapering off to $19 by the quarter's end. Downloads fluctuated, starting at 19, peaking at 545, and then dropping to single digits. Active users followed a similar pattern, starting at 31 and reaching 669 before declining.
GLFR – Your Golf & Club App from Ingenium Golf showed a positive trend in downloads, beginning with 50 and reaching 372 by the end of March. However, revenue data was not available for this period.
Golf Rival - Multiplayer Game by Zynga Inc. maintained a steady revenue flow, with a high of $2.2K at the start and fluctuations around $1.1K throughout the quarter. Downloads decreased from 237 to 140, while active users saw a slight decline from 1.7K to just over 1K.
Lastly, Golf Clash - Golfing Simulator from Electronic Arts showed a strong revenue performance, peaking at $7.2K towards the end of March. Downloads remained relatively stable, while active users showed a slight downward trend from 863 to 675.
For more detailed insights and data on these applications, visit Sensor Tower's platform.